Renderer: RIVA TNT2/AGP/SSE/3DNOW! Vendor: NVIDIA Corporation Memory: 32 MB Version: 1.5.1 Shading language version: N/A Max texture size: 2048 x 2048 Max texture coordinates: 0 Max vertex texture image units: 0 Max texture image units: 0 Max geometry texture units: 0 Max anisotropic filtering value: 0 Max number of light sources: 8 Max viewport size: 4096 x 4096 Max uniform vertex components: 0 Max uniform fragment components: 0 Max geometry uniform components: 0 Max varying floats: 0 Max samples: 0 Max draw buffers: 0 Extensions: 45 GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_env_add GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fog_distance GL_NV_packed_depth_stencil GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SGIS_multitexture GL_SUN_slice_accum GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_EXT_extensions_string WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (0 % - 0/10) v2.1 (33 % - 1/3) v3.0 (4 % - 1/23) v3.1 (0 % - 0/8) v3.2 (0 % - 0/10) v3.3 (0 % - 0/10) v4.0 (0 % - 0/14) v4.1 (0 % - 0/7) v4.2 (0 % - 0/12) v4.3 (0 % - 0/18) DirectDraw Device Properties: Hardware Driver nv4_disp.dll (6.14.10.6177 - nVIDIA ForceWare 61.77) Hardware Description NVIDIA RIVA TNT2/TNT2 Pro Direct3D Device Properties: Total / Free Local Video Memory 29504 KB / 29461 KB Total / Free Non-Local Video Memory 65535 KB / 60415 KB Rendering Bit Depths 16, 32 Z-Buffer Bit Depths 16, 24 Min Texture Size 1 x 1 Max Texture Size 2048 x 2048 Vertex Shader Version Not Supported Pixel Shader Version Not Supported Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Supported Anisotropic Filtering Not Supported Automatic Mipmap Generation Not Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Not Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported DirectX Texture Compression Not Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Not Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Not Supported Environmental Bump Mapping + Luminance Not Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Not Supported Legacy Depth Bias Not Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Not Supported Mipmapped Volume Textures Not Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Sampling Supported Projective Textures Not Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Not Supported Slope-Scale Based Depth Bias Not Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Not Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Not Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Not Supported Volume Textures Not Supported W-Based Fog Supported W-Buffering Supported Z-Based Fog Supported Z-Bias Not Supported Z-Test Not Supported Supported FourCC Codes: IF09 Supported IV31 Supported IV32 Supported NVCS Supported RAW8 Supported UYVY Supported YUY2 Supported YV12 Supported YVU9 Supported